Yuechen Zhang


is a concept-driven designer creating 
question-spaces—games and immersive environments where players inhabit questions through action and reflection. My work investigates cultural preservation,  rhythm and autonomy, and tools for self-awareness.


< Recent Projects >
Egg-istential
The Salvage Office
Cadence
Confetti Wounds


< Explored >
Algorithmic Graphics
Interactive
Multimedia




< View Portfolio PDF >



Game Proposal

The Salvage Office





The Salvage Office casts players as object inspectors in a near-future "clutter reduction" regime where objects are continuously reclaimed for raw materials. 

Your job: evaluate items—recyclable, repairable, destroyable, or worth smuggling into an illicit market. 





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Concept:  Jun 2025   |   Prototype:  Aug-Oct 2025