Yuechen Zhang


is a concept-driven designer creating 
question-spaces—games and immersive environments where players inhabit questions through action and reflection. My work investigates cultural preservation,  rhythm and autonomy, and tools for self-awareness.


< Recent Projects >
Egg-istential
The Salvage Office
Cadence
Confetti Wounds


< Explored >
Algorithmic Graphics
Interactive
Multimedia




< View Portfolio PDF >




Introduction

This Unreal Engine narrative puzzle game blends theatrical surrealism with intimate environmental storytelling. Players explore a mansion transformed into a stage, piecing together the troupe’s rise and collapse through voice fragments, collectible candles, and scattered props
Gameplay is structured around pickups and triggered audio-narratives, circulation-based level design. Lighting and material adjustments are calibrated to direct player attention, craft pacing, and shift mood as the mansion transforms into a stage. Logline: On the troupe leader’s birthday, you awaken in an empty mansion where candles, warped stages, and phantom voices guide you through the unraveling history of a circus that once burned too bright. Your once-close companions — do they celebrate you, or do they still hate you?

Character Design & prop design

Ava the Diviner
& her cat Boo




Carlyle the Clown

 

& Sienna the Sword Swallower




Everett
The Troupe Leader of Everlight Circus 
(player’s perspective)




Scene Making & Lighting






In-game Screenshots