Yuechen Zhang
is a concept-driven designer creating
question-spaces—games and immersive environments where players inhabit questions through action and reflection. My work investigates cultural preservation, rhythm and autonomy, and tools for self-awareness.
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Introduction
This Unreal Engine narrative puzzle game blends theatrical surrealism with intimate environmental storytelling. Players explore a mansion transformed into a stage, piecing together the troupe’s rise and collapse through voice fragments, collectible candles, and scattered props
Gameplay is structured around pickups and triggered audio-narratives, circulation-based level design. Lighting and material adjustments are calibrated to direct player attention, craft pacing, and shift mood as the mansion transforms into a stage. Logline: On the troupe leader’s birthday, you awaken in an empty mansion where candles, warped stages, and phantom voices guide you through the unraveling history of a circus that once burned too bright. Your once-close companions — do they celebrate you, or do they still hate you?
Character Design & prop design
Ava the Diviner
& her cat Boo
Carlyle the Clown
& Sienna the Sword Swallower
Everett
The Troupe Leader of Everlight Circus
(player’s perspective)
Scene Making & Lighting
In-game Screenshots