Hi!  I’m Yuechen Zhang.



You found my website! I am a concept-driven designer working across game systems and immersive environments. I hold a BA in Communication Design and Art History from Washington University in St. Louis. Currently exploring: perception, pattern, materiality. 








Recent Projects

>  EGG-istential Kitchen  
>  Walking Cadence
> The Salvage Office

> The Circus House




Archived

> Procedural> Interactive
> Multimedia





Task-Companion Game & Render StudiEGG-istential Kitchen





What if a game watched you work — and found it funny? This task companion game parodies your grind. Players track tasks by slicing them into custom stages. An egg cooks alongside your task progress: whisking, browning, thickening. Kitchen deities in the shape of exhausted utensils watch over, amused.





Unity | Blender | Figma

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Unity 3D  & Keyboard Stepper

Walking Cadence




How do we visualize urban sonic pressure? This city-walk simulator visualizes urban sound profiles through responsive Chladni shaders. Player steps generate tiles underfoot, their size reflecting walking pace. Analyzed field recordings from NYC streets drive pattern complexity.



Unity  | Arduino | Adobe Audition

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Material Experience Research  Photogrammetry | VR | EEG | Figma

The Salvage Office




What supports close looking in digital environments? Physical objects and display spaces demand sustained attention—but digital environments often flatten that experience. This research spans two projects investigating how to design for close looking: one through gameply mechanics around object inspection, one through researching museum navigation with a VR & EEG setup.



Unity | Polycam | Meta Quest 2 | Muse 2 View More >




UE5 Narrative Puzzle Game

The Circus House


Fully shipped narrative puzzle game revealing a circus troupe's past through environmental storytelling, made in UE5. Players piece together character histories via voice fragments and collectible objects.



Project developed using prefab assets to achieve complete playable golden path within ten-weeks of development.

UE5, Maya, Blender, Ps, Substance 3D Designer,  AI (Midjourney, Chatgpt, Elevenlabs)


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Procedural Graphics
Touchdesigner



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Multimedia Playground



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Interactive Sketches P5.js 


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